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Néstor Herrera

Game Designer, Game Developer

ABOUT ME

I’m a Game Designer and Game Director with 8+ years of experience creating engaging 2D games for PC, mobile, and web platforms.

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I specialize in game design, gameplay systems, and player experience, leading projects from concept to polished final product. I’ve also worked hands-on as a game developer, primarily using Godot, while collaborating across different technologies like Unity, Roblox and Unreal Engine.

 

My skill set covers the full game development pipeline:

  • Game Design (mechanics, systems, balancing, player experience)

  • Game Direction (vision, decision-making, production alignment)

  • Development (Godot, JavaScript, HTML5)

  • Pixel Art (characters, environments, UI)

I’ve worked with technologies including Godot, Unity, Unreal Engine, PhaserJS, Adobe Animate, React, and JavaScript.

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I’ve worked with technologies including Godot, Unity, Unreal Engine, PhaserJS, Adobe Animate, React, and JavaScript, developing both 2D games and interactive experiences.

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As a game designer, I focus on creating games that are not only functional, but also engaging, well-balanced, and memorable for players.

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Knolowedge:

Design: Photoshop, Illustrator, Figma, Word, Excel.
Development: Javascript (PhaserJS, CreateJS), GDScript.

Engines: Godot, Unity3D, Roblox, Unreal.

Art: Aseprite, Clip Studio Paint.

Contacto

Contact me

Feel free to contact me.

¡Thanks! I will contact you soon.

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