Néstor Herrera
Game Designer, Game Developer
ABOUT ME
I’m a Game Designer and Game Director with 8+ years of experience creating engaging 2D games for PC, mobile, and web platforms.
I specialize in game design, gameplay systems, and player experience, leading projects from concept to polished final product. I’ve also worked hands-on as a game developer, primarily using Godot, while collaborating across different technologies like Unity, Roblox and Unreal Engine.
My skill set covers the full game development pipeline:
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Game Design (mechanics, systems, balancing, player experience)
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Game Direction (vision, decision-making, production alignment)
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Development (Godot, JavaScript, HTML5)
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Pixel Art (characters, environments, UI)
I’ve worked with technologies including Godot, Unity, Unreal Engine, PhaserJS, Adobe Animate, React, and JavaScript.
I’ve worked with technologies including Godot, Unity, Unreal Engine, PhaserJS, Adobe Animate, React, and JavaScript, developing both 2D games and interactive experiences.
As a game designer, I focus on creating games that are not only functional, but also engaging, well-balanced, and memorable for players.

Knolowedge:
Design: Photoshop, Illustrator, Figma, Word, Excel.
Development: Javascript (PhaserJS, CreateJS), GDScript.
Engines: Godot, Unity3D, Roblox, Unreal.
Art: Aseprite, Clip Studio Paint.
Contact me
Feel free to contact me.